//---------------------------------------------------------------------------
#ifndef samH
#define samH
//---------------------------------------------------------------------------
#include <vcl\Classes.hpp>
#include <vcl\Controls.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published:	// IDE-managed Components
	TEdit *width;
	TEdit *height;
	TButton *Button1;

	TEdit *message;
	TLabel *Label1;
	TLabel *Label2;
	TCheckBox *firstturn;
	void __fastcall Button1Click(TObject *Sender);
	void __fastcall FormResize(TObject *Sender);
	void __fastcall FormPaint(TObject *Sender);
	
	
	void __fastcall FormMouseUp(TObject *Sender, TMouseButton Button,
	TShiftState Shift, int X, int Y);
	void __fastcall FormClick(TObject *Sender);
private:	// User declarations
public:		// User declarations
	__fastcall TForm1(TComponent* Owner);
void    paintboard( int x, int y);
		int w,h;
        char board[100][100];
        int move;
        int humanthinking;
        bool gameinprogress;
        int turn;
};
//---------------------------------------------------------------------------
extern TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
